If you're interested in learning more about gaming in libraries, Scott Nicholson from Syracuse University will be running an experimental course on the topic over the summer. Much of the content will be free and publicly delivered through YouTube.
This course is actually part of Syracuse's MSLIS program, where graduate students enrolled in the class are required to post video responses to the content. Even if you're not enrolled at Syracuse, Scott's also encouraging you to post your responses and engage in the conversation!
The topics to be covered include the history of games in libraries, setting up gaming programs in libraries, planning, budgeting as well as assessing the outcomes of library gaming services. Check out Scott's video below for more information:
Separately, ALA has recently released a library gaming toolkit with assistance from a $1 million grant from the Verizon Foundation. The toolkit offers content contributed by expert gaming librarians across the US, and includes a wide range of resources to help librarians create, fund and evaluate gaming experiences in the library.
Labels: gaming, libraries, library 2.0
